ALRT_202_victory!.txt Bounds: x1=40, y1=40, x2=272, y2=120 Items ID: 202 (4) bold #: false (4) drawn: true (4) snd high: false (4) snd low: false (3) bold #: false (3) drawn: true (3) snd high: false (3) snd low: false (2) bold #: false (2) drawn: true (2) snd high: false (2) snd low: false (1) bold #: false (1) drawn: true (1) snd high: false (1) snd low: false Auto position: 0x300A (use alert position on main screen) ALRT_201_move error.txt Bounds: x1=40, y1=40, x2=345, y2=123 Items ID: 201 (4) bold #: false (4) drawn: true (4) snd high: false (4) snd low: true (3) bold #: false (3) drawn: true (3) snd high: false (3) snd low: true (2) bold #: false (2) drawn: true (2) snd high: false (2) snd low: true (1) bold #: false (1) drawn: true (1) snd high: false (1) snd low: true Auto position: 0x300A (use alert position on main screen) ALRT_200_fatal error.txt Bounds: x1=40, y1=40, x2=332, y2=156 Items ID: 129 (4) bold #: false (4) drawn: true (4) snd high: false (4) snd low: true (3) bold #: false (3) drawn: true (3) snd high: false (3) snd low: true (2) bold #: false (2) drawn: true (2) snd high: false (2) snd low: true (1) bold #: false (1) drawn: true (1) snd high: false (1) snd low: true Auto position: 0x300A (use alert position on main screen) ALRT_128_startup.txt Bounds: x1=40, y1=40, x2=208, y2=172 Items ID: 128 (4) bold #: false (4) drawn: true (4) snd high: false (4) snd low: false (3) bold #: false (3) drawn: true (3) snd high: false (3) snd low: false (2) bold #: false (2) drawn: true (2) snd high: false (2) snd low: false (1) bold #: false (1) drawn: true (1) snd high: false (1) snd low: false Auto position: 0x300A (use alert position on main screen)